Full Release
falling hardFriday, 25 September 2026 to Friday, 02 October 2026
Full release and Ones to Watch. The player count explodes, packs get opened en masse, and gold cards keep losing value daily. Meta cards hold up a little better because everyone is building a team.
What to do
Keep selling instead of buying. First cautious buys of meta cards at the end of the week at the earliest, once daily losses drop below 2 %.
What actually worked in this phase
From the FC 26 season, every card from 5,000 coins up, bought and sold again after 7 days, after the 5 % EA tax. Buying at random in this phase returned -13.1 % on average. The percentages below were tested on cards that were not used to find the patterns.
- ▲meta gold cards sitting at the top of their price range: +9.4 %
- ▲cards sitting at the top of their price range: +6.1 %
- ▼Better left alone, plain gold cards well below their high: -35.7 %
- ▼Better left alone, plain gold cards that lost more than 15 % the week before: -34.7 %
Key dates
- Fri 25 Sep full release + launch promo (FC 26: Cornerstones)
- Wed 30 Sep first Team of the Week
Market events in this phase
- Fri 25/09 Full Release + Ones to WatchMillions of new players open packs. The supply of gold cards explodes.
Expected daily move by card type
Baseline for an 85–87 rated card with normal hype, before day-of-week patterns and events.
| Gold (standard) | -0.2 % / day |
| Gold meta (in demand) | -0.1 % / day |
| Team of the Week / inform | -3 % / day |
| Promo card | -3 % / day |
| Icon | -2.1 % / day |
| Hero | -2.5 % / day |